This should open a window with the three sprites you just created. - Run the game by selecting the Run button from the menu, or by pressing F5 on the keyboard.- Repeat this step for "obj_import_image", selecting "spr_import_image" as the sprite, and "obj_import_strip_image" selecting "spr_import_strip_image" as the sprite.In the object properties panel, under the label "Sprite" click where it says "No Sprite". Under objects, double click "obj_edit_image". - In the resource tree, find the node labeled objects.Set the number of frames per row to 4, and the height to 48. Follow the steps above for importing a strip image, using the file "Import_Strip_Image.png" from the resources pack. Name the sprite "spr_import_strip_image". - Create a third sprite by pressing "ALT + S" while in the workspace.In the resources file, find the image called "Import.png". - From the sprite properties panel, select "Import".- Create another new sprite by right clicking in the workspace and selecting "Create Sprite".When you're done, return to your workspace using the tabs at the top of the screen. ![]() Using the toolbox in the sprite editor, draw something in the sprite. - From the sprite properties panel, select "Edit Image". ![]()
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